SEO対策
☆mojiの花園☆ SA-MP 0.3b RC4-2 ⚝総記事数: ⚝コメント数: ⚝2008年8月4日開設から総アクセス数人 ⚝ 現在の閲覧者:

放置気味もじのブログ ☆相互リンク募集中☆ IE以外のブラウザ推奨!!

時刻

カテゴリ

月別アーカイブ

プロフィール

[DCM]moji[MLj]

Author:[DCM]moji[MLj]


最近の記事+コメント

MELEE/JAPAN SERVER(FREEDOM)

おしまい

動画コーナー

Malibu様作MELEE鯖動画
SAMP:西部警察!!前編 
SAMP:西部警察!!中編 
SAMP:西部警察!!後編 

Powered By 画RSS

スポンサーサイト

--/--/--(--) --:--:--

上記の広告は1ヶ月以上更新のないブログに表示されています。
新しい記事を書く事で広告が消せます。
カテゴリ:スポンサー広告ページの先頭へ戻る

SA-MP 0.3b RC4-2

2010/08/20(金) 21:49:44

気になる方は続きから




SA-MP 0.3b RC4



Note: This is a test release for server owners (RC). The full release will come once we have checked there are no major bugs.



Due to a security issue that requires an immediate update to the SA-MP cilent and server, SA-MP version 0.3b is being fast-tracked to release. We are making an unrestricted client/server available for server owners to start testing their scripts. You will at least need to recompile your server script with the latest includes. Expect documentation on the scripting changes to appear on the SA-MP wiki soon.




Here is an overview of the updates in 0.3b



Updates for players



- Important client security updates

- Updates and fixes to the SA-MP server browser, including host name lookups for your favorites and samp:// URL handling.

- Improved player and animation syncing

- Chat logging

- Chat time-stamping with the /timestamp command


- Files, including screenshots, now save to the GTA San Andreas User Files folder

- No restrictions on screen resolution size

- Any frame limiter changes are now saved

- Several crash fixes



Updates for servers



- New vehicle velocity and rotation functions

- Ability to track applied animations

- Players can be scripted to hold objects


- A threaded HTTP client for pawn (beta)

- New object limit of 400

- The ability to change the draw distance of objects (up to 300 units)

- NPCs can now record custom set animations

- Increased PVar lookup speed

- Many bug fixes



Things server owners need to know



- CreateObject/CreatePlayerObject now have a default parameter for draw distance as the last parameter. You do not need to change any of your code, although you must at least recompile your script with the 0.3b pawn includes, otherwise your objects will not show. This new addition may break existing plugin-based streamers.


- We have found that changing the draw distance of objects that contain lights or particles can cause crashes or fps lag.

- The format for onfoot NPC recordings has changed and there is no way to upgrade the format. You must re-record all onfoot NPCs. This doesn't effect vehicle recordings.



Other types of bug fixes and requested features



As mentioned above, there is a security issue that needs to be patched immediately. I know there are servers owners that have bugs which effect their script, or want a specific feature for their server. These things will have to be put on hold until any future release. Please be understanding about this fact and only post bug reports in 0.3b if they are new bugs and may prevent people from being able to play the game properly.



SA-MP 0.3b RC4 files



Updates




0.3b RC4-2 minor/optional client and server update



- Fixed error in browser with samp:// URL when the port was 5 characters long

- Fixed name tag rendering on RC vehicles

- Fixed issue with pickup streaming when the player dies



RC4-2 files:



RC4-2 Client


RC4-2 Server Windows/Scripting

RC4-2 Server linux



0.3b RC4-1 client and server update



- Fixed issue with weapon aiming vectors across different screen resolutions

- Fixed server password reset issue in the browser

- Added forcesync = 2 option for ApplyAnimation to force sync to all players except the originating 'playerid'

- Fixed issue with player 3D text labels not showing after gamemode restart

- Fixed crash if you quit the game while spectating a player


- Upgraded sqlite version to 3.7.0.1



RC4-1 files:



RC4-1 Client

RC4-1 Server Windows/Scripting

RC4-1 Server linux



0.3b RC3 client and server update



- Added IsPlayerHoldingObject


- SetPlayerHoldingObject allows you to modify the x,y,z rotation of an object

- If holding an object, the player can now enter a vehicle as driver and use weapons normally

- Removed the ability of the player to pick up objects in houses like TV's and stereos

- Fixed an issue with the player model rotation while aiming



RC3 files:



RC3 Client

RC3 Server Windows/Scripting

RC3 Server linux




0.3b RC2 client and server update



- Made it so GetPlayerAnimationIndex returns all player animations, not just those used with ApplyAnimation

- Added /headmove command to disable/enable player head movements locally

- Improvements to GetPlayerWeaponData and GetPlayerAmmo

- Fixed (hopefully) any crashes from SetPlayerHoldingObject

- Negative player score in the browser will show as 0

- Fixed ApplyAnimation not working correctly on NPCs




Important: ApplyAnimation/ClearAnimations Scripting functions ApplyAnimation/ClearAnimations now have a default parameter 'forcesync' at the end, which defaults to 0. You will not need to change your code, however any script using ApplyAnimation/ClearAnimations must be recompiled with the latest SA-MP pawn includes. In most cases you would not need to use the 'forcesync' parameter since players sync animations themselves. The 'forcesync' parameter can force all players who can see 'playerid' to play the animation regardless of whether the player is performing that animation. This is useful in circumstances where the player can't sync the animation themselves. For example, they might be alt-tabbed.



RC2 Client

RC2 Server Windows/Scripting

RC2 Server linux



0.3b RC1_2 minor client update



- Fixes a registry issue where the server browser may display errors if a previous version of SA-MP hadn't been installed


- Fixes players might move remotely if they're alt-tabbed

- Fixes a connection problem effecting a some clients



Please note: Your saved favorites file is located in a different folder between 0.3a and 0.3b. If you switch to 0.3b and back to 0.3a, you might lose your favorites list. It is recommended that you 'Export' your favorites before installing 0.3b.



RC1_2 Client

RC1_1 Server Windows/Scripting

RC1_1 Server linux
カテゴリ:MELEEJAPAN SERVER(MP関係)トラックバック:0コメント:0ページの先頭へ戻る
<< SA-MP 0.3b RC5ホーム全記事一覧SA-MP 0.3b RC4 >>

コメント
コメントの投稿

mojiにだけ表示を許可する

トラックバック

トラックバックURLはこちら
http://mojimojimojimoji.blog33.fc2.com/tb.php/169-e3811524

翻訳

すかいぷ

ログイン状態

Twitter

Twitterボタン
Twitterブログパーツ

もじもじ倉庫

↓ENBのini等こちらにあります↓

ブログバナー

リンク

バナーリンク

OPENで表示

ブログパーツ


ジオターゲティング

Copyright(C) 2006 ☆mojiの花園☆ All Rights Reserved.
Powered by FC2ブログ. template designed by 遥かなるわらしべ長者への挑戦.
上記広告は1ヶ月以上更新のないブログに表示されています。新しい記事を書くことで広告を消せます。